On Wallpapers

TL;DR, I’ll be switching to releasing new wallpapers every second Plasma release, on even-numbered versions.

This is just a post to refer to for those who have asked me about Plasma 5.15 and a new wallpaper. Since I started working on Plasma 5 wallpapers, there has always been a number of factors determining how exactly I made them. After some agonising debate I’ve decided to slow the wallpaper release pace, because as time has gone on a number of things have changed since I started contributing them:

Bugs & Releases. One of the early goals for wallpapers was to have one for each release so developers could identify versions of Plasma in screenshots of bug reports. This has become far less important, as issues have gone from “the bug causing everyone’s machines to catch fire while eating kittens” to things like “maybe stealing your left sock from the dryer”. Back in the day most distros didn’t offer rolling release options, so users would be reporting the bugs and sharing screenshots of old buggy versions. That, too, has changed; not only are rolling release options more plentiful, but standard release distros are well passed the dark days of immature Plasma 5. All said and done, we just don’t need wallpapers for developers to identify problem releases anymore; the bugs are far less severe and people are more up-to-date.

LTS Plasma versions & quality. While it may seem irrelevant to wallpapers, LTS stands out to as the place where we really need to pour love and care into our designs. With each new wallpaper I’m pushing things a bit harder and a bit further which means taking more time to create them, and I’m realising that at the quality I want to drive out LTS wallpapers with, it might take 3 to 5 dedicated days to produce a final product. That’s not including post-reveal tweaks I do after receiving feedback, or the wallpapers I discard during the creation process (for each wallpaper released, it’s likely I got halfway through 2 other designs). In other words, it’s becoming less sustainable.

The wallpapers aren’t crap anymore. It’s no secret, my first wallpapers were rough. When a new wallpaper was finished there were real quality incentives for me to take the lessons learned and turn-around a better wallpaper. Nowadays though most new wallpapers are visually pleasing and people don’t mind if they stick around for a bit longer. I know a lot of people even go back to previous wallpapers. Adding to this, it’s gotten easy to get older wallpapers; OpenDesktop, GetHotNewStuff both serve as easy access, and we now have some of the most popular default wallpapers in the extended wallpapers package. While new wallpapers are always nice to have, it’s no longer bad to keep what we’ve got.

Between those big three points, it brings me to moving the wallpaper cycle to every second Plasma release. New wallpapers will fall on even-numbered Plasma releases, landing squarely on the LTS releases and a feature release directly between LTS’s. That being said I hope that future wallpapers will show quality reflecting what the additional time will afford me to do.

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Cluster Wallpaper – Community Feedback Update

After posting the Plasma 5.14 “Cluster” wallpaper and asking for feedback there was a huge response, and after a few days of big changes and finer adjustments I hope this will serve as a satisfactory wallpaper. I’d like to thank everyone who offered constructive feedback, pitched in ideas, and even offered examples, you’re amazing!

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Cluster and the source SVG file are now available on OpenDesktop and the KDE Store. For those seeking the Krita source file, please contact me directly and I will ensure it’s available somewhere.

Plasma 5.14 Wallpaper “Cluster”

The time for a new Plasma wallpaper is here, so for 5.14 I’m excited to offer up “Cluster”.

But first, please allow me to gush for a moment. In tandem with Inkscape, this is the first wallpaper for KDE produced using the ever excellent Krita. For graphic design my computer has a bit of beef to it, but when I work with Inkscape or GIMP things always chug just a bit more than I feel they should. Whenever I’ve had the distinct pleasure of opening Krita, even on my lesser powered laptop, it’s always been productive, rewarding, and performant. I’m looking forward to using Krita more in future wallpapers. *claps for Krita*

Now, with pixmaps there’s always a valid concern that higher-resolution monitors will suffer blurring because of low native resolutions. The master file for this slightly larger than 8k, so hopefully this will not be an issue. The only potential problem this causes is the large size of the master files. The Inkscape source will be published when the final wallpaper is released as per usual (just under 50MB), but the Krita-based assets are only going to be available on request. This is because the .kra is 135MB, and I have a feeling a few people might be angry if I load that onto the shared server. Unless they read this and tell me it’s fine. Who knows!

The wallpaper still has a polish pass, so rough edges or things that might feel awkward will be ironed out before it’s committed. If you have feedback you can comment here or over on the Reddit thread: https://www.reddit.com/r/kde/comments/90syno/plasma_514_wallpaper_cluster/

Here it is;

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Click here for 8K image

Modest Wallpaper Tweaks

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After posting the image of the 5.11 wallpaper feedback started coming in and one thing fairly consistently mentioned is how dark/muted it is. Of course, there were mixed opinions on whether it was good to be dark or if it was a little too far, but it was a clear observation, especially compared to the previous wallpapers.

So I took a few minutes to adjust the wallpaper. There were lots of people who liked having something more subtle, so I didn’t stray too far. I adjusted the blues to be more saturated, the browns are lighter towards the bottom to reduce banding, the orange is a bit brighter, and reds on the right were tweaked. I also reduced an “atmosphere” gradient. Lastly, I removed a noise filter used to combat banding.

Overall it’s not that much lighter, but it should be less muddy and washed out. If you didn’t have them side-by-side ideally you may not notice the changes, but hopefully it just feels a bit better.

Here’s the adjusted wallpaper:

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Both versions are available on the KDE Store.

Plasma 5.11 Wallpaper

Well, it’s that time of the year again where I talk about wallpapers!

For those who watched the livestream of the beach wallpaper, you’ll notice this isn’t what I had been working on. Truth be told after the stream I hit a few artistic blocks which brought progress to a grinding halt. I plan to finish that wallpaper, but for this release I created something entirely different while I decide what to do with it. I enjoyed this “wireframe” effect, and will probably experiment with it again.

This wallpaper is named “Opal”, specifically after wood opal resulting from when water carrying mineral deposits will petrify wood it runs across. Wood opal is pretty special stuff, and often it can often look straight out of a fairy tale.

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The Plasma 5.11 wallpaper “Opal” is available on the KDE Store.

Plasma 5.11 Wallpaper Production – Part 1

Today I streamed the first half of the Plasma 5.11 wallpaper production, and it was an interesting experience. The video above is the abridged version sped up ~20x, heavily edited to the actual creation, and should be a fun watch for the interested.

It looks like there’s another full work-day that needs to go into the wallpaper still, and while I think I’ll also record the second half I don’t think I’ll livestream it; while I’m very appreciative of the viewers I had, it was quite a bit of extra work and quite difficult to carry on a one-man conversation for 8 hours, while working, for at most a few people. Like I said, I will still record the second half of the wallpaper for posterity, I simply don’t think I’ll be streaming it. I do think I’ll keep streaming the odd icon batch, as those are about as long as I want, so they can be kept to a digestible hour.

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The wallpaper as it is is based on an image of a reef along with a recent trip to the beach during the Blue Systems sprint. There’s still a long way to go, and I can easily see another 8 hours going into this before it’s completed; there’s water effects, tides, doing the rocks, and taking a second pass at the foam – among other things – especially before I hit the level of KDE polish I’d like meet.

Looking at it, I may also make a reversed image with only the shoreline components for dual-screen aficionados.

Within the next week or so I’ll post the next timelapse after I complete the wallpaper. 😀

Wallpaper Livestream

It’s getting to be that time of the release cycle where I’ll be making a new wallpaper for the next Plasma release. For the 5.11 cycle I’ll be doing things a bit differently owing to a request on Reddit several weeks back; this wallpaper is going to be done over a livestream!

The wallpaper livestream will be on Saturday the 20th, and start ~10:00am Eastern Daylight time, or 2:00pm GMT. I’m going to estimate the stream to last ~8-10 hours, with a couple short breaks somewhere in the middle.

The aim will be to get the majority of the wallpaper done during the stream (they take that long!), with anything done beyond the stream falling into tweaks and correction territory. There’s also the chance you may see a few attempts until I settle, as I have a few designs in mind and there may be some experimentation there along with some spectacular failures along the road.

I’ll keep a chat open, and I’ll field any questions I get, but beyond that I figure it will be the kind of stream people might like as background noise. I also suspect it might be the kind of thing people will want to minimize now and again – I think it will be a passive viewing experience. When the livestream is over I’ll go back and create a sped-up version which I’ll post on YouTube.

Which brings me to an important question I have for everyone who does or is into livestreams; I’ve never streamed before! I know about Twitch and YouTube, even Hangouts, and have heard about OBS; are there any recommendations for which streaming service/software I should broadcast with? Comment here (or on Reddit, I’ll be posting there) with input as to the best way to stream a fairly long art session. Also, I’m considering using a webcam as well – please let me know if that’s of interest, and if there’s software for a total rookie to do it. I’ll post the info on where I’ll be streaming once I figure out where it will be.

Lastly, if the stream is fairly successful at least on a technical level, I’ll look into shorter episodes featuring Aether icon development which would probably see rounds of 3-4 icons being completed in the space of a shorter session.